I had trouble getting the Eyes to have a material that would ignore all
lighting & shading so instead they're in a separate Blender file and
rendered separately.

I was able to get the main Blender file to render a hole for the eyes
so after rendering the separate images, just combine them in Gimp.

The Aura is separated for a similar reason, they needed to be rendered
differently like the eyes but this also allows you to choose if you want
the Aura to be in the render or not.